Author Topic: 'bugs' on the new 0.2.0 maps  (Read 4498 times)

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Offline (TLL)Siilk

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Re: 'bugs' on the new 0.2.0 maps
« Reply #15 on: June 02, 2010, 06:02:14 AM »
Playing there or just when I got this areas on my screen, my FPS goes down to ~3-5 which make game totally non-playable.
I understand, that this whole game created for mighty PCs, but it will be great to fix this areas.  :)

 Are you, by any chance, running MWLL on a Vista or Win7?



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Offline RepleX-TA

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Re: 'bugs' on the new 0.2.0 maps
« Reply #16 on: June 02, 2010, 07:21:35 AM »
No, WinXP.

Offline (TLL)Siilk

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Re: 'bugs' on the new 0.2.0 maps
« Reply #17 on: June 02, 2010, 09:18:07 AM »
No, WinXP.

 Hmm... I had similar problems on Win7, but they disappear completely when I downgraded back to WinXP.



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Offline RepleX-TA

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Re: 'bugs' on the new 0.2.0 maps
« Reply #18 on: June 02, 2010, 09:31:40 AM »
but they disappear completely when I downgraded back to WinXP
I guess that your PC can withstand this areas only with XP, not with Win7. My neither both  :(

Offline (TLL)KitLightning

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Re: 'bugs' on the new 0.2.0 maps
« Reply #19 on: June 02, 2010, 01:01:18 PM »
Please clear your Shaders/Cache folder and try the maps again.
   

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Offline RepleX-TA

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Re: 'bugs' on the new 0.2.0 maps
« Reply #20 on: June 02, 2010, 01:25:13 PM »
Nope, still FPS sightly falls when I'm seing this areas.

But now I find what they are.
In Clearcut it's wood piled in front of clan hangar.
In Marshes it is some abandoned buildings overgrown with moss

Offline Aidan

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Re: 'bugs' on the new 0.2.0 maps
« Reply #21 on: June 02, 2010, 05:43:48 PM »
Please post in this forum your computer specifications.


Intel Core i7 @ 3.50GHz, AMD/ATI HD6990 LCS, Catalyst Control Center V12.8, 6GB Tri-Channel Dram, 640GB HD, 128GB SSD, DirectX 11,  Windows 7 Pro (64 bit), Corsair 1200 Watt Power Supply, Liquid Cooled GPU and CPU.

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Re: 'bugs' on the new 0.2.0 maps
« Reply #22 on: June 02, 2010, 06:02:54 PM »
It can be found here:
Processor:   Intel Core 2Duo CPU; 2.00GHz (2 CPUs)
Memory:      2048MB RAM
Video Card:   NVIDIA GeForce 9300M GS
Operating System:   Windows XP Professional Service Pack 3

Offline Aidan

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Re: 'bugs' on the new 0.2.0 maps
« Reply #23 on: June 02, 2010, 06:11:41 PM »
Do you have similar problems running Crysis or Crysis Wars?

Also your Lenovo Thinkpad computer is on the low end for computing power. Here is a review of the graphics chip in your Thinkpad

http://www.trustedreviews.com/graphics/news/2008/02/11/nVidia-Details-GeForce-9300M-9500M-Graphics-Chips/p1

Also most serious gamers demanding excellent performance from their gaming computers do not use notebook computers. You may want to consider investing in a more powerful desktop computer.


Intel Core i7 @ 3.50GHz, AMD/ATI HD6990 LCS, Catalyst Control Center V12.8, 6GB Tri-Channel Dram, 640GB HD, 128GB SSD, DirectX 11,  Windows 7 Pro (64 bit), Corsair 1200 Watt Power Supply, Liquid Cooled GPU and CPU.

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Re: 'bugs' on the new 0.2.0 maps
« Reply #24 on: June 02, 2010, 06:26:01 PM »
Naah, I know that you'll say so...  :(
My computer originally wasn't supposed to be gaming platform...  :(

Offline (TLL)Siilk

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Re: 'bugs' on the new 0.2.0 maps
« Reply #25 on: June 03, 2010, 07:57:14 AM »
It can be found here:
Processor:   Intel Core 2Duo CPU; 2.00GHz (2 CPUs)
Memory:      2048MB RAM
Video Card:   NVIDIA GeForce 9300M GS
Operating System:   Windows XP Professional Service Pack 3

 Consider adding more RAM. With 4Gigs of RAM, most of my FPS drops and CTDs have disappeared. Video card is a problem too, but I think RAM should be a top priority for you. BTW, what resolution/detail level you're using for MWLL?



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Re: 'bugs' on the new 0.2.0 maps
« Reply #26 on: June 03, 2010, 08:14:40 AM »
 :'(  960x600   and low-low-low-low-very low  T_T

Offline (TLL)Siilk

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Re: 'bugs' on the new 0.2.0 maps
« Reply #27 on: June 03, 2010, 08:42:53 AM »
:'(  960x600   and low-low-low-low-very low  T_T


  :(

 I used to play in 800x600 until I got myself a Core2Duo. That made possible using 1280x720 with everything in "CCC DX9 very high". As I said earlier, 4Gigs or RAM(in WinXP) gave a huge stability boost. Interestingly enough, video card wasn't that important, as I had my Radeon4970 all the way through. I had adequate FPS only in 800x600 before and MWLL performance is excellent now, so it's mostly CPU and amount of RAM, that matters.



"This Clan posses intelligence, the burning passion of true hunters, and a spirit that serves as a beacon to the rest. I mingle my blood with the Wolves."
- ilKhan Nicholas Kerensky, Strana Mechty, 2815