Author Topic: World of Warships  (Read 883 times)

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Offline Stahlseele

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World of Warships
« on: July 11, 2015, 10:25:21 PM »
So, anybody else playing this?
So far i have learned:
a.) I SUCK at torpedos so much, that i have taken to calling them torpenos.
b.) I tend to tunnel-vision a bit too much and either run aground or get obliterated by a problem i did not see <.<
'any kind of discussion of randomness ALWAYS WILL EQUATE to being able to critically hit a mech's reactor by firing a micro beam laser while facing 80 degrees to the side, shooting the ground, which would cause a random explosion which would randomly crit his entire team's reactors which would randomly cause the server itself to explode which would randomly generate a strange quark which would randomly hit the earth and randomly randomness randomfapp the shit fapp random!'
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Offline ELH_Imp

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Re: World of Warships
« Reply #1 on: July 12, 2015, 10:09:10 AM »
Playing since closed beta, and pretty like it. Constant movement without penalties to detection and accuracy produce a lot of nice tactical situations. And this make it closer to MW series (including MWLL, but excluding MWO) than any other game.

Offline Bill

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Re: World of Warships
« Reply #2 on: July 12, 2015, 01:16:13 PM »
(including MWLL, but excluding MWO) than any other game.


See some footage, seems like every game like it ever. Navyfield but in a 3D enviroment.