Author Topic: About mechs...  (Read 9464 times)

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Offline Chaoswolf

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Re: About mechs...
« Reply #15 on: April 29, 2008, 01:26:59 AM »
Ok, I like the description, but the part about generating electricity from the engine using an MHD system is incorrect.  You can't make electricity with heat without work. The part about closed loop gas turbines and steam systems can be done, but in order to generate a current, something has to be moving. 

If you want to generate a current with a magnet, you make the magnet move.  So, if the plasma is flowing around a donut shaped generator (I'm assuming this shape otherwise it won't work), the charge in the plasma is also moving.  Then, using the highly sophisticated right hand rule (that's a joke, it's stupidly simple), a magnetic field would spiral around the plasma stream.  If you have conductors, or wire, spiraled around the donut shaped generator, the magnetic field will induce a charge along their length and produce an electric current.

This phenomenon works with a current moving through any wire.  It's how those invisible dog fences work, and also the reason why twisting a dog fence wire back on itself creates a dead spot.  The charge flows move in opposite directions, and therefore so do the spiraling fields, so nothing happens to woofy when he gets near.

MHD appears to work by having fluid conductors, so heat may affect their ability to conduct, making them more or less resistive, but there is no substance that generates electricity endlessly simply by being in the presence of heat.

well im no expert when it comes down to how the engines work, this is just the best thing i can come up with for a basic over veiw of mechs, not to say that i  am EVER accurate, but im damned precise.
ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!

Offline TimoBlastem

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Re: About mechs...
« Reply #16 on: April 29, 2008, 06:56:27 AM »
No no, it's very good.  I think whoever wrote that thing was confused about MHD devices.  Admitedly, I looked up "magnetohydrodynamics" because I had no idea what it was, but if ou notice the word "thermo" appears nowhere in it.  But yes, in that application it will generate electricity, but from the magnetism, not the heat...

...And I've hit a new nerdy low.  Sorry to everyone who could care less.   :P


Offline (TLL)KitLightning

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Re: About mechs...
« Reply #17 on: June 17, 2008, 07:15:24 PM »
Ouzing out with knowledge, could you zip all you got and send it to mmme [just kidding!]

Thumbs up for your knowledge!
   

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Offline PanzerBoxb

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Re: About mechs...
« Reply #18 on: June 17, 2008, 07:18:02 PM »
/casts Turn Undead/Level 20 on Kit

Offline (TLL)KitLightning

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Re: About mechs...
« Reply #19 on: June 19, 2008, 07:03:45 PM »
/casts Turn Undead/Level 20 on Kit

[spell deflected by level 36 Necroarts]

sorry Panzer, it dosnt bite on me anymore! good try thou! ;)
   

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Offline PanzerBoxb

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Re: About mechs...
« Reply #20 on: June 19, 2008, 08:16:55 PM »
/reaches for the shotgun with silver 00 buckshot

Offline Masakari

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Re: About mechs...
« Reply #21 on: June 19, 2008, 08:21:27 PM »
*Flushes fecal matter down toilet and cries as his once beloved child slowly drifts away into a sea of cyclones urine and sewage pipes.*
« Last Edit: June 19, 2008, 09:50:09 PM by Masakari »


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Sherrell's legs...

Offline Chaoswolf

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Re: About mechs...
« Reply #22 on: June 19, 2008, 08:43:39 PM »
0_o disturbing
ITS 'Mech not Mech... you see that damned thing in front?! USE IT.... 'Mech is shortened from BATTLEMECH.... i hate u all... HA!

Offline overwatch

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Re: About mechs...
« Reply #23 on: June 20, 2008, 04:01:00 AM »
Quote
0_o disturbing

Duh. Mas said it.  ;)

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Offline Skeeter14

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Re: About mechs...
« Reply #24 on: August 14, 2009, 06:07:55 PM »
I thought I new alot about mechwarrior, I worship you great one of knowlage. ;)
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how can war be more simple?

Offline ~SJ~ Amarus

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Re: About mechs...
« Reply #25 on: August 17, 2009, 04:35:10 PM »
yeah if ever there was a BT mech info award this would probably be the winner


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Offline Skeeter14

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Re: About mechs...
« Reply #26 on: August 17, 2009, 11:12:01 PM »
no doubt, with wat little power probably never invested in me I declare that chaoswolf is the undisputed ummm... smart person when it comes to BT, all in favor post I(dont matter if you use flashy words and such just type it or something)
Im big your small, I win you lose

how can war be more simple?

Offline 7.[WD]Ragor

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Re: About mechs...
« Reply #27 on: July 10, 2011, 06:23:44 PM »
Playing the card 'Unholy Necromancer'.

Great thread arise from your grave.





I wonder how many people didn't understood the concept of battlemechs when they designed games or wrote novels.
(Talking in general here, not directed to any game or book specific.)

Just take a look at most of the TRO artwork mechs. The leg joints at their 'hips'... nearly always designed as typical servo or pneumatic activated/controlled design. Not the mech skeleton with its muscles. Totally different basic layout. (Just one of dozens of examples...)

Offline CGB [CoffiNail]

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Re: About mechs...
« Reply #28 on: July 10, 2011, 06:27:27 PM »
the OP would have been much more awe inspiring if he did not copy that all from the CBT technical manual or what not. ;)


Offline 7.[WD]Ragor

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Re: About mechs...
« Reply #29 on: July 10, 2011, 06:29:09 PM »
the OP would have been much more awe inspiring if he did not copy that all from the CBT technical manual or what not. ;)


QFT.

That might be the reason why gamedesigners, authors and artists do not read this kind of stuff. Which is the basic of the stuff they are working on...

("Wall of text?! I won't waste my time reading it. And it's about mechs, I know everything about them since I am da man. No use for me to study which would help me making my work properly.")
« Last Edit: July 10, 2011, 10:56:10 PM by 7.[WD]Ragor »