Author Topic: TC_ThermoCline_006  (Read 8069 times)

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Offline Sxooter

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Re: TC_ThermoCline_006
« Reply #45 on: January 30, 2013, 07:01:30 PM »
Still, it's a pretty map and I would actually like a TSA version for drops / team / league play etc. 

Also with the new heat code and damage to heatsinks etc it's a much more interesting map now.  It's real easy to blow out your heat sinks in a laser boat and suddenly just walking makes you overheat.

Offline Bruno_007

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Re: TC_ThermoCline_006
« Reply #46 on: January 30, 2013, 07:03:16 PM »
Any TC map can be played as TSA, that's why there haven't been any recent TSA official maps.
Tools and I:
   - MWLL Online Launcher (LAN UDP Forwarder) - evolution of past "Le Proof of Concepto" project: connect without Gamespy via packet redirection;
   - Vehicle Browser - "Pocket Wiki" ©okaolias (not really that though);
   - Rconnect 4.3 - Server tools: map manager/player voting add-ons;
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Offline Sxooter

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Re: TC_ThermoCline_006
« Reply #47 on: January 30, 2013, 09:56:26 PM »
Oh cool.  I assume I just copy it into the TSA folder then?

Offline Bruno_007

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Re: TC_ThermoCline_006
« Reply #48 on: January 30, 2013, 10:06:05 PM »
No, you just need to define the gamerules before changing to that map. For TC, it would had to be "sv_gamerules TerrainControl". TSA, "sv_gamerules TeamSolarisArea", ToS, "sv_gamerules TestofStrength".
Tools and I:
   - MWLL Online Launcher (LAN UDP Forwarder) - evolution of past "Le Proof of Concepto" project: connect without Gamespy via packet redirection;
   - Vehicle Browser - "Pocket Wiki" ©okaolias (not really that though);
   - Rconnect 4.3 - Server tools: map manager/player voting add-ons;
   - CryHammer - Validates Patch/CDKey of Crysis Wars (now unable to validate CDKey due to turned off Gamespy servers).