Author Topic: TC Snowblind  (Read 3502 times)

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Offline Ivaan

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TC Snowblind
« on: August 25, 2011, 11:38:50 PM »
New version is available:

http://mwllmaps.com/?map=tc-snowblind
« Last Edit: October 17, 2012, 06:11:13 PM by Ivaan »

Offline linkinfrost

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Re: New Terrain Control map, TC Snowblind
« Reply #1 on: August 25, 2011, 11:45:05 PM »
Pictures please (no one should post a map announcement without screenshots) :)

Offline Ivaan

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Re: New Terrain Control map, TC Snowblind
« Reply #2 on: August 25, 2011, 11:48:47 PM »

Offline Ressk [CSF]

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Re: New Terrain Control map, TC Snowblind
« Reply #3 on: August 25, 2011, 11:49:22 PM »
oo i like the looks of this one!
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Offline Q

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Re: New Terrain Control map, TC Snowblind
« Reply #4 on: August 26, 2011, 06:41:13 AM »
Anyone making content deserves an applaud. Looks nice.

Offline MekBeth

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Re: New Terrain Control map, TC Snowblind
« Reply #5 on: August 26, 2011, 04:26:52 PM »
Yup. Really nice one. Looking foreward to test it. Thanks, Ivaan.
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Offline CGB [CoffiNail]

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Re: New Terrain Control map, TC Snowblind
« Reply #6 on: August 26, 2011, 04:34:14 PM »
More snow levels, this Ghost Bear approves. Will need to give this a test run on the GBL server.


Offline ELH_KillThemALL

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Re: New Terrain Control map, TC Snowblind
« Reply #7 on: August 26, 2011, 05:50:57 PM »
Yet another cool map! Thank IVAAN for your work!




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Offline MekBeth

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Re: New Terrain Control map, TC Snowblind
« Reply #8 on: August 26, 2011, 10:55:42 PM »
Ivaan, can you have talent. You have the creativity. You have the technology...
Please: Make sth with destoyable/anihilateable - uhm... ponies?
like theese  http://www.youtube.com/watch?v=fwGNEE4dVqc&NR=1?
TY
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Offline Ivaan

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Re: New Terrain Control map, TC Snowblind
« Reply #9 on: August 27, 2011, 01:08:16 PM »
Thx guys!  :D

Feel free to tell me your experiences with this map, I have not seen Snowblind in action yet, so I could use the info (performance, gameplay, mistakes, bugs etc).

Ivaan, can you have talent. You have the creativity. You have the technology...
Please: Make sth with destoyable/anihilateable - uhm... ponies?
like theese  http://www.youtube.com/watch?v=fwGNEE4dVqc&NR=1?
TY


Lol, I'm afraid that making a completely destructible map exceeds my abilities by lightyears. All I can do now is placing some destructible objects(made by MWLL Team) on a map...
But I'm working on a map(no pics yet) which has some already destroyed things on it. Your ponies ravaged the landscape... :)

Offline Ivaan

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Re: New Terrain Control map, TC Snowblind
« Reply #10 on: September 03, 2011, 02:54:44 PM »
Version 0.3! Check mwllmaps.com!

http://mwllmaps.com/?map=tc-snowblind

V0.3:

- Some changes in time of day settings

- Few changes in graphics

- Fixed some holes

- Reworked sky for better performance

Offline Ivaan

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Re: New Terrain Control map, TC Snowblind
« Reply #11 on: September 17, 2011, 08:14:45 PM »
V0.4 is ready, see the first post please  :)

Offline =KoS= Eldragon

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Re: New Terrain Control map, TC Snowblind
« Reply #12 on: October 08, 2011, 12:52:39 AM »
Played it for the first time today. Inner Sphere seems to have a major advantage on the center base. They have an easy ramp up to the capture point, while clan is faced with a sheer cliff.

Clan would fight their way around one of both sides of the base, only to find themselves taking fire from turrets and IS units that have respawned and started walking towards the center.

Or am I missing something? 

Offline Ivaan

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Re: New Terrain Control map, TC Snowblind
« Reply #13 on: October 10, 2011, 03:04:00 PM »
Thx for the info!

I will try to make it better in the next version.

Offline Ivaan

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Re: New Terrain Control map, TC Snowblind
« Reply #14 on: November 18, 2011, 12:58:09 AM »
Version 0.5 is ready. Thx for the suggestions!
I hope the map can offer more interesting gameplay now, but we will see.

Link:
http://mwllmaps.com/?map=tc-snowblind

Changelog:
V0.5:

- More rocks

- Added 4 capture points: 2 repair bays and 2 single mech hangars

- Changed the area around the center capture point

- The top of the mountain is accessible from both sides

- Removed the repair bays from the center base, but rearm is possible

- Removed two turrets from the center base

- Many other small changes